Gestura turns your iPhone's camera into a workspace. Point at the world. Tap, pinch, wave, twist — and watch objects on screen respond to your hand.
Gestura is an iOS app that recognizes four intuitive hand gestures and applies them directly to virtual objects in your camera view — no controllers, no buttons, no menus.
The live camera feed becomes your canvas. Whatever's in frame is yours to work with.
Your index finger is the pointer. A single tap selects, a second tap releases.
Resize, rotate, or remove objects with the same gestures you already use every day.
Every interaction starts with a tap. Try each one — the demos respond to you.
Reach out and touch any object on screen with your index finger. Gestura highlights it in blue — that's your active object.
Tap it again to release. Tap a different object to switch focus.
Spread your index finger and thumb apart and the object grows with them. Bring them in and it shrinks.
The change is continuous — pixel-perfect, gesture-driven.
One swipe of your hand to the right and the selected object disappears from the scene.
Clean canvas. Instant reset. Move on.
Move your index finger in a clockwise circle. The object rotates with it — naturally, smoothly, in real time.
The exact angle reads back on screen as you go.
Resize, remove, and rotate are intentionally locked behind a tap. Nothing changes by accident — every transformation is something you chose.
Three layers, running together at every frame of the camera feed — entirely on-device.
The iPhone camera streams a live feed at 60 fps. Every frame is passed straight into the vision pipeline.
A hand-pose model identifies 21 landmarks per hand — fingertips, joints, palm — and classifies the gesture in real time.
The selected object reads the gesture's parameters — distance, angle, direction — and updates its scale, rotation, or visibility instantly.
Designed to run entirely on-device. No cloud, no latency, no shared frames.
Interface and overlays
World and object placement
Hand-pose detection
Gesture classification